Welcome ! Your last visit was . You have made 0 posts! Please welcome our newest member, http://wondertale.forumotion.com/u31!

    6.) Encounter Dice Info


    Posts : 40

    6.) Encounter Dice Info

    Post by Admin on Sat Mar 21, 2015 9:03 pm

    Here on Wonder Tale, we use Dice to decide what we encounter. From materials to enemies, each dice offers a unique amount of faces and choices. With bigger risk, comes bigger rewards. See the dice below to see the possible outcomes.

    Note: You cannot roll more than 5 dice total in a single post.

    [Types of Dice]
    Basic Dice

    [Special Dice]

    Posts : 40

    Re: 6.) Encounter Dice Info

    Post by Admin on Sat Oct 24, 2015 5:48 pm

    Zombie: This is a single lone walker who tends to get distracted easily. When they appear they will start to head straight for you. However they are mindless and often end up getting trapped.
    [HP: 10, DMG: 5] [Worth : 1 AP]

    Goblin: This shit disturber is lone and here to terrorize. He'll sprint at you from distances away trying to loot everything you have. There's no way around him. Fortunately, he's weak and useless.
    [HP: 20, DMG: 3] [Worth : 1 AP]

    Gold: If you found this, it must be your lucky day! Sometimes coins are left behind by other adventurers. Chances are they won't come back for it. You get 25 Coins.

    Sword & Staff: Fortunately, it seems as if weapons littered the streets. They're perfect for picking up and using. However if your class can't use then, then they will only be half as effective. It's suggested you keep these for later. You never know when a friend may need a weapon!

    "Why would anyone leave this sword behind?"

    Type: One-Handed Sword
    DMG: 5
    HP: 12
    It's just a metal pipe.

    Type: One-Handed Stave
    DMG: 4
    HP: 15

      Current date/time is Mon Feb 18, 2019 3:14 am